Initial project import

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build/
*.o
*.ppu
*.a
*.so
*.dll
*.dylib
*.exe
.DS_Store
.idea/
.vscode/
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# Contributing
Contributions should be small, portable, documented, and independently written for AGX Open.
- Do not submit proprietary AGX Engine code.
- Do not include credentials, private endpoints, customer data, or internal documents.
- Add or update an example when changing a public API.
- Run `make test` before opening a pull request.
- Keep the CPU reference backend understandable for students.
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FPC ?= fpc
FLAGS = -Fu./src -FE./build
all: hello compute
build:
mkdir -p build
hello: build
$(FPC) $(FLAGS) examples/hello_device/hello_device.pas
compute: build
$(FPC) $(FLAGS) examples/compute_demo/compute_demo.pas
test: all
./build/hello_device
./build/compute_demo
clean:
rm -rf build
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# AGX Open
AGX Open is the public, experimental SDK for learning and prototyping portable compute concepts in Free Pascal.
This repository is a **clean public implementation**. It does not contain the proprietary AGX policy engine, optimization algorithms, internal scheduler, cache system, mesh enhancement system, interception layer, or commercial rendering backend.
## Current features
- Device and backend abstraction
- Safe buffer allocation, upload, and download
- CPU reference kernels
- CUDA-like submit-and-dispatch learning model
- Small examples that compile independently
## Build
Requirements: Free Pascal Compiler 3.2 or newer and `make`.
```sh
make
make test
```
## Run
```sh
./build/hello_device
./build/compute_demo
```
## Architecture
Applications use the public runtime API. The included CPU backend is intentionally simple and readable. Future community backends may target Metal, Vulkan Compute, or DirectCompute without changing application code.
## Project status
Experimental. The API may change before version 1.0.
## Trademark
The license covers source code, not the AGX or Agila names, logos, or branding. See `TRADEMARKS.md`.
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# Public Release Checklist
- [ ] Start from this clean directory, not the private repository history.
- [ ] Confirm no private units or internal notes are present.
- [ ] Run a secret scanner against files and Git history.
- [ ] Run `make test`.
- [ ] Confirm the copyright owner and license choice.
- [ ] Add only public screenshots, logos, and assets.
- [ ] Tag the release, for example `v0.1.0-alpha`.
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# Security Policy
Do not report suspected secrets or private AGX source in a public issue. Contact the repository owner privately and rotate any exposed credential immediately.
Before every release, scan the complete Git history as well as the working tree. Deleting a file in a later commit does not remove it from earlier commits.
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# Trademarks
The AGX and Agila names, logos, and visual identity are not granted under the source-code license. Forks should clearly state that they are unofficial unless written permission is provided by the trademark owner.
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# Public Architecture
AGX Open contains only four public concepts:
1. **Device** — selects a supported execution backend.
2. **Buffer** — stores input or output data.
3. **Kernel** — describes a user-supplied computation.
4. **Dispatch** — runs a kernel over a requested number of elements.
The bundled reference backend executes kernels on the CPU. It exists for education, testing, and API experimentation. It does not reproduce the private AGX engine.
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# Open and Closed Boundary
## Included in AGX Open
- Public data types and runtime interfaces
- CPU reference implementation
- Examples, templates, tests, and documentation
- Extension points for future public backends
## Not included
- AGX policy and decision engine
- Hardware profiling rules
- Internal workload scheduler
- Proprietary rendering backend
- Mesh reconstruction, enhancement, optimization, validation, and LOD algorithms
- Private cache algorithms
- API interception or translation implementation
- Internal bridges and commercial integration code
- Private roadmaps and engineering notes
Do not copy files from the private engine into this repository. New contributions must be independently written for the public SDK.
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program AgxComputeDemo;
{$mode ObjFPC}{$H+}
uses
SysUtils, AgxOpenTypes, AgxOpenRuntime;
const
N = 8;
type
TFloatArray = array[0..N - 1] of Single;
procedure VectorAdd(const Inputs, Outputs: array of TAgxBuffer;
const ElementCount: NativeUInt);
var
A, B, C: TFloatArray;
I: NativeUInt;
begin
Inputs[0].Download(@A[0], ElementCount * SizeOf(Single));
Inputs[1].Download(@B[0], ElementCount * SizeOf(Single));
for I := 0 to ElementCount - 1 do
C[I] := A[I] + B[I];
Outputs[0].Upload(@C[0], ElementCount * SizeOf(Single));
end;
var
Device: TAgxDevice;
ABuffer, BBuffer, CBuffer: TAgxBuffer;
Kernel: TAgxKernel;
A, B, C: TFloatArray;
I: Integer;
begin
for I := 0 to N - 1 do
begin
A[I] := I;
B[I] := I * 10;
end;
Device := TAgxDevice.Create;
ABuffer := nil; BBuffer := nil; CBuffer := nil; Kernel := nil;
try
Device.CreateBuffer(SizeOf(A), agxBufferStorage, ABuffer);
Device.CreateBuffer(SizeOf(B), agxBufferStorage, BBuffer);
Device.CreateBuffer(SizeOf(C), agxBufferStorage, CBuffer);
ABuffer.Upload(@A[0], SizeOf(A));
BBuffer.Upload(@B[0], SizeOf(B));
Device.CreateCPUKernel('vector_add', @VectorAdd, Kernel);
Kernel.Dispatch([ABuffer, BBuffer], [CBuffer], N);
CBuffer.Download(@C[0], SizeOf(C));
for I := 0 to N - 1 do
WriteLn(Format('%0.0f + %0.0f = %0.0f', [A[I], B[I], C[I]]));
finally
Kernel.Free;
CBuffer.Free;
BBuffer.Free;
ABuffer.Free;
Device.Free;
end;
end.
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program HelloAgxDevice;
{$mode ObjFPC}{$H+}
uses
AgxOpenTypes, AgxOpenRuntime;
var
Device: TAgxDevice;
begin
Device := TAgxDevice.Create;
try
WriteLn('Device: ', Device.Info.Name);
WriteLn('Backend: ', AgxBackendName(Device.Info.Backend));
WriteLn('Compute: ', Device.Info.SupportsCompute);
finally
Device.Free;
end;
end.
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unit AgxOpenRuntime;
{$mode ObjFPC}{$H+}
interface
uses
Classes, SysUtils, AgxOpenTypes;
type
TAgxDevice = class;
TAgxBuffer = class
private
FData: TBytes;
FUsage: TAgxBufferUsage;
public
constructor Create(const ASize: NativeUInt; const AUsage: TAgxBufferUsage);
function Upload(const Source: Pointer; const Size: NativeUInt; const Offset: NativeUInt = 0): TAgxResult;
function Download(Destination: Pointer; const Size: NativeUInt; const Offset: NativeUInt = 0): TAgxResult;
function Size: NativeUInt;
property Usage: TAgxBufferUsage read FUsage;
end;
TAgxKernelProc = procedure(const InputBuffers, OutputBuffers: array of TAgxBuffer;
const ElementCount: NativeUInt);
TAgxKernel = class
private
FName: string;
FProc: TAgxKernelProc;
public
constructor Create(const AName: string; const AProc: TAgxKernelProc);
function Dispatch(const Inputs, Outputs: array of TAgxBuffer;
const ElementCount: NativeUInt): TAgxResult;
property Name: string read FName;
end;
TAgxDevice = class
private
FInfo: TAgxDeviceInfo;
public
constructor Create(const RequestedBackend: TAgxBackend = agxBackendAuto);
function CreateBuffer(const Size: NativeUInt; const Usage: TAgxBufferUsage;
out Buffer: TAgxBuffer): TAgxResult;
function CreateCPUKernel(const Name: string; const KernelProc: TAgxKernelProc;
out Kernel: TAgxKernel): TAgxResult;
property Info: TAgxDeviceInfo read FInfo;
end;
function AgxBackendName(const Backend: TAgxBackend): string;
implementation
constructor TAgxBuffer.Create(const ASize: NativeUInt; const AUsage: TAgxBufferUsage);
begin
inherited Create;
SetLength(FData, ASize);
FUsage := AUsage;
end;
function TAgxBuffer.Upload(const Source: Pointer; const Size, Offset: NativeUInt): TAgxResult;
begin
if (Source = nil) or (Offset + Size > NativeUInt(Length(FData))) then
Exit(agxErrorInvalidArgument);
Move(Source^, FData[Offset], Size);
Result := agxSuccess;
end;
function TAgxBuffer.Download(Destination: Pointer; const Size, Offset: NativeUInt): TAgxResult;
begin
if (Destination = nil) or (Offset + Size > NativeUInt(Length(FData))) then
Exit(agxErrorInvalidArgument);
Move(FData[Offset], Destination^, Size);
Result := agxSuccess;
end;
function TAgxBuffer.Size: NativeUInt;
begin
Result := Length(FData);
end;
constructor TAgxKernel.Create(const AName: string; const AProc: TAgxKernelProc);
begin
inherited Create;
FName := AName;
FProc := AProc;
end;
function TAgxKernel.Dispatch(const Inputs, Outputs: array of TAgxBuffer;
const ElementCount: NativeUInt): TAgxResult;
begin
if not Assigned(FProc) then
Exit(agxErrorInvalidArgument);
FProc(Inputs, Outputs, ElementCount);
Result := agxSuccess;
end;
constructor TAgxDevice.Create(const RequestedBackend: TAgxBackend);
begin
inherited Create;
FInfo.Name := 'AGX Open CPU Reference Device';
FInfo.Backend := agxBackendCPU;
FInfo.SupportsCompute := True;
FInfo.MaxWorkgroupSize := 1;
end;
function TAgxDevice.CreateBuffer(const Size: NativeUInt; const Usage: TAgxBufferUsage;
out Buffer: TAgxBuffer): TAgxResult;
begin
Buffer := nil;
if Size = 0 then
Exit(agxErrorInvalidArgument);
try
Buffer := TAgxBuffer.Create(Size, Usage);
Result := agxSuccess;
except
Result := agxErrorOutOfMemory;
end;
end;
function TAgxDevice.CreateCPUKernel(const Name: string; const KernelProc: TAgxKernelProc;
out Kernel: TAgxKernel): TAgxResult;
begin
Kernel := nil;
if (Name = '') or not Assigned(KernelProc) then
Exit(agxErrorInvalidArgument);
Kernel := TAgxKernel.Create(Name, KernelProc);
Result := agxSuccess;
end;
function AgxBackendName(const Backend: TAgxBackend): string;
begin
case Backend of
agxBackendAuto: Result := 'Auto';
agxBackendCPU: Result := 'CPU';
agxBackendMetal: Result := 'Metal';
agxBackendVulkan: Result := 'Vulkan';
agxBackendDirectCompute: Result := 'DirectCompute';
else
Result := 'Unknown';
end;
end;
end.
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unit AgxOpenTypes;
{$mode ObjFPC}{$H+}
interface
type
TAgxResult = (
agxSuccess,
agxErrorInvalidArgument,
agxErrorNotInitialized,
agxErrorUnsupported,
agxErrorOutOfMemory,
agxErrorBackend
);
TAgxBackend = (
agxBackendAuto,
agxBackendCPU,
agxBackendMetal,
agxBackendVulkan,
agxBackendDirectCompute
);
TAgxBufferUsage = (
agxBufferStorage,
agxBufferVertex,
agxBufferIndex,
agxBufferUniform
);
TAgxDeviceInfo = record
Name: string;
Backend: TAgxBackend;
SupportsCompute: Boolean;
MaxWorkgroupSize: LongWord;
end;
implementation
end.
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program MyAgxProject;
{$mode ObjFPC}{$H+}
uses
AgxOpenRuntime;
var
Device: TAgxDevice;
begin
Device := TAgxDevice.Create;
try
WriteLn('AGX Open project is ready on ', Device.Info.Name);
finally
Device.Free;
end;
end.
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#!/bin/sh
set -eu
make clean
make test