Initial project import

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Agila Forge Importer committed 2026-07-13 14:56:57 +00:00
commit d189bb22f4
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// Public Agila application contract and host-safe sandbox.
// This file does not implement Agila OS services or private ABIs.
module agila
pub struct AgilaError {
pub:
code int
message string
}
pub fn (err AgilaError) msg() string {
return err.message
}
pub enum Capability {
ui
audio
storage
networking
graphics
}
pub struct App {
pub:
id string
name string
mut:
started bool
}
pub fn new_app(id string, name string) !App {
if id.len == 0 || name.len == 0 {
return AgilaError{code: 1, message: 'Application id and name are required'}
}
return App{id: id, name: name}
}
pub fn (mut app App) start() ! {
if app.started {
return AgilaError{code: 2, message: 'Application is already started'}
}
app.started = true
println('[Agila SDK sandbox] started ${app.name}')
}
pub fn (mut app App) stop() {
app.started = false
println('[Agila SDK sandbox] stopped ${app.name}')
}
pub fn (app &App) request(cap Capability) ! {
if !app.started {
return AgilaError{code: 3, message: 'Start the application before requesting capabilities'}
}
println('[Agila SDK sandbox] requested capability: ${cap}')
}
pub fn log(text string) {
println('[Agila app] ${text}')
}
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// Application-facing graphics contracts only. No AGX implementation is included.
module agila
pub struct Vec2 { pub: x f32; y f32 }
pub struct Vec3 { pub: x f32; y f32; z f32 }
pub struct MeshDescriptor {
pub:
vertex_count int
index_count int
}
pub struct TextureDescriptor {
pub:
width int
height int
format string
}
pub fn validate_mesh(desc MeshDescriptor) ! {
if desc.vertex_count <= 0 || desc.index_count <= 0 {
return AgilaError{code: 20, message: 'Mesh counts must be positive'}
}
}
pub fn submit_mesh(desc MeshDescriptor) ! {
validate_mesh(desc)!
println('[Agila SDK sandbox graphics] submitted mesh ${desc.vertex_count}/${desc.index_count}')
}
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// Safe application-level UI model. Rendering is provided by the proprietary Agila runtime.
module agila
pub struct Color {
pub:
r u8
g u8
b u8
a u8 = 255
}
pub fn rgb(hex u32) Color {
return Color{
r: u8((hex >> 16) & 0xff)
g: u8((hex >> 8) & 0xff)
b: u8(hex & 0xff)
}
}
pub struct Theme {
pub:
background Color
surface Color
text Color
accent Color
}
pub fn default_theme() Theme {
return Theme{
background: rgb(0x08080e)
surface: rgb(0x171827)
text: rgb(0xf5f1ff)
accent: rgb(0xc084fc)
}
}
pub interface Widget {
describe() string
}
pub struct Text {
pub:
value string
}
pub fn (t Text) describe() string { return 'Text(${t.value})' }
pub struct Button {
pub:
label string
}
pub fn (b Button) describe() string { return 'Button(${b.label})' }
pub struct Column {
pub:
children []Widget
}
pub fn (c Column) describe() string { return 'Column(${c.children.len} children)' }
pub fn preview(widget Widget) {
println('[Agila SDK sandbox UI] ${widget.describe()}')
}