Initial project import
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The `sync.pool` module provides a convenient way to run identical tasks over
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an array of items *in parallel*, without worrying about thread synchronization,
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waitgroups, mutexes etc.., you just need to supply a callback function, that
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will be called once per each item in your input array.
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After all the work is done in parallel by the worker threads in the pool,
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pool.work_on_items will return. You can then call pool.get_results[Result]()
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to retrieve a list of all the results, that the worker callbacks returned
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for each input item. Example:
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```v
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import sync.pool
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pub struct SResult {
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s string
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}
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fn sprocess(mut pp pool.PoolProcessor, idx int, wid int) &SResult {
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item := pp.get_item[string](idx)
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println('idx: ${idx}, wid: ${wid}, item: ' + item)
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return &SResult{item.reverse()}
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}
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fn main() {
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mut pp := pool.new_pool_processor(callback: sprocess)
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pp.work_on_items(['1abc', '2abc', '3abc', '4abc', '5abc', '6abc', '7abc'])
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// optionally, you can iterate over the results too:
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for x in pp.get_results[SResult]() {
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println('result: ${x.s}')
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}
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}
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```
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See https://github.com/vlang/v/blob/master/vlib/sync/pool/pool_test.v for a
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more detailed usage example.
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