Initial project import
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import sync
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struct Counter {
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pub mut:
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i int
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}
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fn write_10000(mut co Counter, mut mx sync.Mutex) {
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mx.lock()
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co.i = 10000
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mx.unlock()
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}
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fn test_mutex() {
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mut co := &Counter{10086}
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mut mx := sync.new_mutex()
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mx.lock()
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co.i = 888
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th := spawn write_10000(mut co, mut mx)
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mx.unlock() // after mx unlock, thread write_10000 can continue
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th.wait()
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mx.destroy()
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assert co.i == 10000
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}
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fn test_try_lock_mutex() {
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// In Windows, try_lock only avalible after Windows 7
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$if windows {
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$if !windows_7 ? {
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return
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}
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}
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mut mx := sync.new_mutex()
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mx.lock()
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try_fail := mx.try_lock()
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assert try_fail == false
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mx.unlock()
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try_success := mx.try_lock()
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assert try_success == true
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mx.unlock() // you must unlock it, after try_lock success
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mx.destroy()
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}
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