Initial project import
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module strings
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@[inline]
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fn min(a int, b int, c int) int {
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mut m := a
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if b < m {
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m = b
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}
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if c < m {
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m = c
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}
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return m
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}
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@[inline]
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fn max2(a int, b int) int {
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if a < b {
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return b
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}
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return a
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}
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@[inline]
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fn min2(a int, b int) int {
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if a < b {
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return a
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}
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return b
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}
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@[inline]
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fn abs2(a int, b int) int {
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if a < b {
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return b - a
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}
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return a - b
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}
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// levenshtein_distance uses the Levenshtein Distance algorithm to calculate
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// the distance between between two strings `a` and `b` (lower is closer).
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@[direct_array_access]
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pub fn levenshtein_distance(a string, b string) int {
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if a.len == 0 {
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return b.len
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}
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if b.len == 0 {
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return a.len
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}
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if a == b {
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return 0
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}
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mut row := []int{len: a.len + 1, init: index}
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for i := 1; i < b.len + 1; i++ {
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mut prev := i
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for j := 1; j < a.len + 1; j++ {
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mut current := row[j - 1] // match
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if b[i - 1] != a[j - 1] {
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// insertion, substitution, deletion
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current = min(row[j - 1] + 1, prev + 1, row[j] + 1)
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}
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row[j - 1] = prev
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prev = current
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}
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row[a.len] = prev
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}
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return row[a.len]
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}
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// levenshtein_distance_percentage uses the Levenshtein Distance algorithm to calculate how similar two strings are as a percentage (higher is closer).
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pub fn levenshtein_distance_percentage(a string, b string) f32 {
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d := levenshtein_distance(a, b)
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l := if a.len >= b.len { a.len } else { b.len }
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return (1.00 - f32(d) / f32(l)) * 100.00
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}
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// dice_coefficient implements the Sørensen–Dice coefficient.
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// It finds the similarity between two strings, and returns a coefficient
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// between 0.0 (not similar) and 1.0 (exact match).
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pub fn dice_coefficient(s1 string, s2 string) f32 {
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if s1.len == 0 || s2.len == 0 {
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return 0.0
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}
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if s1 == s2 {
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return 1.0
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}
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if s1.len < 2 || s2.len < 2 {
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return 0.0
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}
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a := if s1.len > s2.len { s1 } else { s2 }
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b := if a == s1 { s2 } else { s1 }
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mut first_bigrams := map[string]int{}
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for i in 0 .. a.len - 1 {
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bigram := a[i..i + 2]
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q := if bigram in first_bigrams { first_bigrams[bigram] + 1 } else { 1 }
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first_bigrams[bigram] = q
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}
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mut intersection_size := 0
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for i in 0 .. b.len - 1 {
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bigram := b[i..i + 2]
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count := if bigram in first_bigrams { first_bigrams[bigram] } else { 0 }
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if count > 0 {
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first_bigrams[bigram] = count - 1
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intersection_size++
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}
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}
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return (2.0 * f32(intersection_size)) / (f32(a.len) + f32(b.len) - 2)
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}
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// hamming_distance uses the Hamming Distance algorithm to calculate
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// the distance between two strings `a` and `b` (lower is closer).
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@[direct_array_access]
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pub fn hamming_distance(a string, b string) int {
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if a.len == 0 && b.len == 0 {
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return 0
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}
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mut match_len := min2(a.len, b.len)
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mut diff_count := abs2(a.len, b.len)
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for i in 0 .. match_len {
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if a[i] != b[i] {
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diff_count++
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}
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}
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return diff_count
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}
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// hamming_similarity uses the Hamming Distance algorithm to calculate the distance between two strings `a` and `b`.
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// It returns a coefficient between 0.0 (not similar) and 1.0 (exact match).
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pub fn hamming_similarity(a string, b string) f32 {
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l := max2(a.len, b.len)
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if l == 0 {
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// Both are empty strings, should return 1.0
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return 1.0
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}
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d := hamming_distance(a, b)
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return 1.00 - f32(d) / f32(l)
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}
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// jaro_similarity uses the Jaro Distance algorithm to calculate
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// the distance between two strings `a` and `b`.
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// It returns a coefficient between 0.0 (not similar) and 1.0 (exact match).
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@[direct_array_access]
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pub fn jaro_similarity(a string, b string) f64 {
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a_len := a.len
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b_len := b.len
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if a_len == 0 && b_len == 0 {
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// Both are empty strings, should return 1.0
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return 1.0
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}
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if a_len == 0 || b_len == 0 {
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return 0
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}
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// Maximum distance upto which matching is allowed
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match_distance := max2(max2(a_len, b_len) / 2 - 1, 0)
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mut a_matches := []bool{len: a_len}
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mut b_matches := []bool{len: b_len}
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mut matches := 0
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mut transpositions := 0.0
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// Traverse through the first string
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for i in 0 .. a_len {
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start := max2(0, i - match_distance)
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end := min2(b_len, i + match_distance + 1)
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for k in start .. end {
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// If there is a match
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if b_matches[k] {
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continue
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}
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if a[i] != b[k] {
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continue
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}
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a_matches[i] = true
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b_matches[k] = true
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matches++
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break
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}
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}
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// If there is no match
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if matches == 0 {
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return 0
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}
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mut k := 0
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// Count number of occurrences where two characters match but
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// there is a third matched character in between the indices
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for i in 0 .. a_len {
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if !a_matches[i] {
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continue
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}
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// Find the next matched character in second string
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for !b_matches[k] {
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k++
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}
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if a[i] != b[k] {
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transpositions++
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}
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k++
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}
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transpositions /= 2
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return (matches / f64(a_len) + matches / f64(b_len) + (matches - transpositions) / matches) / 3
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}
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// jaro_winkler_similarity uses the Jaro Winkler Distance algorithm to calculate
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// the distance between two strings `a` and `b`.
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// It returns a coefficient between 0.0 (not similar) and 1.0 (exact match).
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// The scaling factor(`p=0.1`) in Jaro-Winkler gives higher weight to prefix
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// similarities, making it especially effective for cases where slight misspellings
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// or prefixes are common.
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@[direct_array_access]
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pub fn jaro_winkler_similarity(a string, b string) f64 {
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// Maximum of 4 characters are allowed in prefix
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mut lmax := min2(4, min2(a.len, b.len))
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mut l := 0
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for i in 0 .. lmax {
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if a[i] == b[i] {
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l++
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}
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}
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js := jaro_similarity(a, b)
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// select a multiplier (Winkler suggested p=0.1) for the relative importance of the prefix for the word similarity
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p := 0.1
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ws := js + f64(l) * p * (1 - js)
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return ws
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}
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