Initial project import
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module sapp
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// Shared state structs for the V sokol_app backends.
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// Platform-specific state (SappState, g_sapp_state, SappWayland, SappWin32, etc.)
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// lives in sapp_state_linux.v / sapp_state_windows.v respectively.
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const ring_num_slots = 256
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const max_title_length = 128
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const mousecursor_num = 27
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// Timing state for frame duration averaging
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struct SappTiming {
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mut:
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last f64
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accum f64
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avg f64
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spike_count int
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num int
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ring_head int
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ring_tail int
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ring_buf [ring_num_slots]f64
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}
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// Mouse state
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struct SappMouse {
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mut:
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x f32
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y f32
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dx f32
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dy f32
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shown bool
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locked bool
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pos_valid bool
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current_cursor MouseCursor
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}
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// Clipboard state
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struct SappClipboard {
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mut:
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enabled bool
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buf_size int
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buffer &char = unsafe { nil }
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}
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// Drag and drop state
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struct SappDrop {
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mut:
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enabled bool
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max_files int
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max_path_length int
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num_files int
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buf_size int
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buffer &char = unsafe { nil }
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}
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// GL state
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struct SappGl {
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mut:
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framebuffer u32
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major int
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minor int
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}
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