Initial project import

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Agila Forge Importer committed 2026-07-13 15:20:32 +00:00
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module os
#include <signal.h>
// v_signal_with_handler_cast wraps signal() with a cast to avoid
// clang -Werror=incompatible-function-pointer-types between
// void (*)(os__Signal) and void (*)(int).
#define v_signal_with_handler_cast(sig, handler) signal((sig), (void (*)(int))(handler))
fn C.v_signal_with_handler_cast(signal i32, handlercb SignalHandler) voidptr
// signal will assign `handler` callback to be called when `signum` signal is received.
pub fn signal_opt(signum Signal, handler SignalHandler) !SignalHandler {
C.errno = 0
prev_handler := C.v_signal_with_handler_cast(int(signum), handler)
if prev_handler == C.SIG_ERR {
// errno isn't correctly set on Windows, but EINVAL is this only possible value it can take anyway
return error_with_code(posix_get_error_msg(C.EINVAL), C.EINVAL)
}
return SignalHandler(prev_handler)
}
// A convenient way to ignore certain system signals when there is no need to process certain system signals,
// Masking of system signals under posix systems requires a distinction between main and background threads.
// Since there is no good way to easily tell whether the current thread is the main or background thread,
// So a global variable is introduced to make the distinction.
// An empty system signal handler (callback function) used to mask the specified system signal.
fn ignore_signal_handler(_signal Signal) {
}
// signal_ignore to mask system signals, e.g.: signal_ignore(.pipe, .urg, ...).
pub fn signal_ignore(args ...Signal) {
if is_main_thread() {
// for main thread.
$if !windows {
for arg in args {
signal_opt(arg, ignore_signal_handler) or {}
}
}
} else {
// for background threads.
signal_ignore_internal(...args)
}
}