Initial project import
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module os
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// - ProcessState.not_started - the process has not yet started
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// - ProcessState.running - the process is currently running
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// - ProcessState.stopped - the process was running, but was stopped temporarily
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// - ProcessState.exited - the process has finished/exited
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// - ProcessState.aborted - the process was terminated by a signal
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// - ProcessState.closed - the process resources like opened file descriptors were freed/discarded, final state.
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pub enum ProcessState {
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not_started
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running
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stopped
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exited
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aborted
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closed
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}
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@[heap]
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pub struct Process {
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pub mut:
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filename string // the process's command file path
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pid int // the PID of the process
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code int = -1 // the exit code of the process, != -1 *only* when status is .exited *and* the process was not aborted
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status ProcessState = .not_started // the current status of the process
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err string // if the process fails, contains the reason why
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args []string // the arguments that the command takes
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work_folder string // the initial working folder of the process. When '', reuse the same folder as the parent process.
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env_is_custom bool // true, when the environment was customized with .set_environment
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env []string // the environment with which the process was started (list of 'var=val')
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use_stdio_ctl bool // when true, then you can use p.stdin_write(), p.stdout_slurp() and p.stderr_slurp()
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use_pgroup bool // when true, the process will create a new process group, enabling .signal_pgkill()
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stdio_fd [3]int // the stdio file descriptors for the child process, used only by the nix implementation
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wdata voidptr // the WProcess; used only by the windows implementation
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create_no_window bool // sets a value indicating whether to start the process in a new window, The default is false; used only by the windows implementation
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}
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// new_process - create a new process descriptor.
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// Note: new does NOT start the new process.
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// That is done because you may want to customize it first,
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// by calling different set_ methods on it.
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// In order to start it, call p.run() or p.wait()
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pub fn new_process(filename string) &Process {
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return &Process{
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filename: filename
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stdio_fd: [-1, -1, -1]!
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}
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}
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// set_args - set the arguments for the new process.
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pub fn (mut p Process) set_args(pargs []string) {
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if p.status != .not_started {
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return
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}
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p.args = pargs
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return
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}
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// set_work_folder - set the initial working folder for the new process.
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// If you do not set it, it will reuse the current working folder of the parent process.
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pub fn (mut p Process) set_work_folder(path string) {
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if p.status != .not_started {
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return
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}
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p.work_folder = real_path(path)
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return
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}
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// set_environment - set a custom environment variable mapping for the new process.
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pub fn (mut p Process) set_environment(envs map[string]string) {
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if p.status != .not_started {
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return
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}
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p.env_is_custom = true
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p.env = []string{}
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for k, v in envs {
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p.env << '${k}=${v}'
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}
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return
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}
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