Initial project import
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module os
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$if js_node {
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#global.$ENV = $process.env
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} $else {
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#const global = $global;
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#global.$ENV = {}
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}
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// setenv sets the value of an environment variable with `name` to `value`.
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pub fn setenv(key string, val string, overwrite bool) {
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#if ($ENV[key] && !(overwrite.valueOf())) return;
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#$ENV[key] = val + '';
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}
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// `getenv` returns the value of the environment variable named by the key.
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pub fn getenv(key string) string {
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mut res := ''
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#if ($ENV[key]) res = new string($ENV[key])
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return res
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}
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// `getenv_opt` returns the value of a given environment variable.
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// Returns `none` if the environment variable does not exist.
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pub fn getenv_opt(key string) ?string {
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#if (!$ENV[key]) return none__;
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mut res := ''
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#if ($ENV[key]) res = new string($ENV[key]);
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return res
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}
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// unsetenv clears an environment variable with `name`.
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pub fn unsetenv(name string) int {
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#$ENV[name] = ""
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return 1
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}
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pub fn environ() map[string]string {
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mut res := map[string]string{}
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#for (const key in $ENV) {
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#res.map.set(key,$ENV[key])
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#}
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return res
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}
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