Initial project import

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# Run V Mandelbrot Example
## Using only V
```
v run .
```
## Using Python or Emscripten
1. First, create `mandelbrot.wasm`. Compile with `-os browser`.
```
v -b wasm -os browser mandelbrot.wasm.v
```
2. Then, open the `mandelbrot.html` file in the browser.
- CORS errors do not allow `mandelbrot.wasm` to be loaded.
- Use `python -m http.server 8080`
- Use `emrun mandelbrot.html`
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>V Mandelbrot WebAssembly Example</title>
</head>
<body>
<p>Below you should see the picture of the Mandelbrot set,
<br>calculated in WASM, and shown in a Canvas element.</p>
<canvas
id="canvas"
width="400"
height="400"
style="image-rendering: crisp-edges"
></canvas>
<script>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.font = "32px serif";
ctx.fillText("Please wait...", 100, 250);
var memory;
function get_string(ptr, len) {
const buf = new Uint8Array(memory.buffer, ptr, len);
const str = new TextDecoder("utf8").decode(buf);
return str;
}
const env = {
canvas_x: () => canvas.width,
canvas_y: () => canvas.height,
setpixel: (x, y, c) => {
ctx.fillStyle = "rgba(1,1,1," + c / 255 + ")";
ctx.fillRect(x, y, 1, 1);
},
__writeln: (ptr, len) => {
console.log(get_string(ptr, len));
},
__panic_abort: (ptr, len) => {
throw get_string(ptr, len);
},
};
WebAssembly.instantiateStreaming(fetch("mandelbrot.wasm"), {
env: env,
}).then((res) => {
console.log(env.canvas_x())
console.log(env.canvas_y())
memory = res.instance.exports["memory"];
console.time("main.main");
res.instance.exports["main.main"]();
console.timeEnd("main.main");
});
</script>
</body>
</html>
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// vtest build: false // requires special compilation flags: `-b wasm -os browser`
fn JS.canvas_x() int
fn JS.canvas_y() int
fn JS.setpixel(x int, y int, c f64)
// `main` must be public!
pub fn main() {
println('starting main.main...')
max_x := JS.canvas_x()
max_y := JS.canvas_y()
middle_x := max_x / 2
middle_y := max_y / 2
mut y := 0
for y < max_y {
y += 1
mut x := 0
for x < max_x {
x += 1
e := (f64(y) / middle_y) - 1.5
f := (f64(x) / middle_x) - 1.0
mut a := 0.0
mut b := 0.0
mut i := 0.0
mut j := 0.0
mut c := 0.0
for i * i + j * j < 4 && c < 255 {
i = a * a - b * b + e
j = 2 * a * b + f
a = i
b = j
c += 1
}
JS.setpixel(x, y, c)
}
}
// TODO: remove the need for panic here:
panic('reached the end of main.main')
}
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module main
import veb
import os
pub struct Context {
veb.Context
}
struct App {
veb.StaticHandler
}
fn main() {
os.chdir(os.dir(@FILE))!
cmd := '${os.quoted_path(@VEXE)} -b wasm -os browser mandelbrot.wasm.v'
println('>> compiling mandelbrot.wasm.v, using: ${cmd}')
os.execute_or_panic(cmd)
mut app := &App{}
app.handle_static('.', true)!
veb.run[App, Context](mut app, 3001)
}
pub fn (mut app App) index(mut ctx Context) veb.Result {
return ctx.html(os.read_file('mandelbrot.html') or { '' })
}