Initial project import
This commit is contained in:
commit
23f2d29e32
11957 files changed
+1754577
No files matched your search
@@ -0,0 +1,27 @@
|
||||
# JS DOM Draw
|
||||
|
||||
Drawing with mouse events using the DOM API. Adopted from MDN examples.
|
||||
|
||||
## Run with veb
|
||||
|
||||
```sh
|
||||
cd examples/js_dom_draw
|
||||
v run main.v
|
||||
```
|
||||
|
||||
This starts a `veb` server at `http://localhost:3001/` and compiles `draw.js.v` to
|
||||
`draw.js` before serving `index.html`.
|
||||
|
||||
You can also run it from the repository root:
|
||||
|
||||
```sh
|
||||
v run examples/js_dom_draw/main.v
|
||||
```
|
||||
|
||||
## Compile manually
|
||||
|
||||
```sh
|
||||
v -b js_browser examples/js_dom_draw/draw.js.v
|
||||
```
|
||||
|
||||
Then open `index.html` in your favorite browser.
|
||||
@@ -0,0 +1,93 @@
|
||||
import js.dom
|
||||
|
||||
fn get_canvas(elem JS.HTMLElement) JS.HTMLCanvasElement {
|
||||
match elem {
|
||||
JS.HTMLCanvasElement {
|
||||
return elem
|
||||
}
|
||||
else {
|
||||
panic('Not a canvas')
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_line(mut context JS.CanvasRenderingContext2D, x1 int, y1 int, x2 int, y2 int) {
|
||||
context.beginPath()
|
||||
context.strokeStyle = 'black'.str
|
||||
context.lineWidth = JS.Number(1)
|
||||
context.moveTo(JS.Number(x1), JS.Number(y1))
|
||||
context.lineTo(JS.Number(x2), JS.Number(y2))
|
||||
context.stroke()
|
||||
context.closePath()
|
||||
}
|
||||
|
||||
struct DrawState {
|
||||
mut:
|
||||
context JS.CanvasRenderingContext2D
|
||||
drawing bool
|
||||
x int
|
||||
y int
|
||||
}
|
||||
|
||||
fn main() {
|
||||
window := dom.window()
|
||||
document := dom.document
|
||||
clear_btn := document.getElementById('clearButton'.str)?
|
||||
canvas_elem := document.getElementById('canvas'.str)?
|
||||
canvas := get_canvas(canvas_elem)
|
||||
ctx := canvas.getContext('2d'.str, js_undefined())?
|
||||
mut context := JS.CanvasRenderingContext2D{}
|
||||
match ctx {
|
||||
JS.CanvasRenderingContext2D {
|
||||
context = ctx
|
||||
}
|
||||
else {
|
||||
panic('can not get 2d context')
|
||||
}
|
||||
}
|
||||
|
||||
mut state := DrawState{context, false, 0, 0}
|
||||
|
||||
canvas.addEventListener('mousedown'.str, fn [mut state] (event JS.Event) {
|
||||
state.drawing = true
|
||||
match event {
|
||||
JS.MouseEvent {
|
||||
state.x = int(event.offsetX)
|
||||
state.y = int(event.offsetY)
|
||||
}
|
||||
else {}
|
||||
}
|
||||
}, JS.EventListenerOptions{})
|
||||
canvas.addEventListener('mousemove'.str, fn [mut state] (event JS.Event) {
|
||||
if state.drawing {
|
||||
match event {
|
||||
JS.MouseEvent {
|
||||
draw_line(mut state.context, state.x, state.y, int(event.offsetX),
|
||||
int(event.offsetY))
|
||||
state.x = int(event.offsetX)
|
||||
state.y = int(event.offsetY)
|
||||
}
|
||||
else {}
|
||||
}
|
||||
}
|
||||
}, JS.EventListenerOptions{})
|
||||
|
||||
window.addEventListener('mouseup'.str, fn [mut state] (event JS.Event) {
|
||||
if state.drawing {
|
||||
match event {
|
||||
JS.MouseEvent {
|
||||
draw_line(mut state.context, state.x, state.y, int(event.offsetX),
|
||||
int(event.offsetY))
|
||||
}
|
||||
else {}
|
||||
}
|
||||
|
||||
state.x = 0
|
||||
state.y = 0
|
||||
state.drawing = false
|
||||
}
|
||||
}, JS.EventListenerOptions{})
|
||||
clear_btn.addEventListener('click'.str, fn [mut state, canvas] (_ JS.Event) {
|
||||
state.context.clearRect(JS.Number(0), JS.Number(0), canvas.width, canvas.height)
|
||||
}, JS.EventListenerOptions{})
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<body class="main">
|
||||
<title>Drawing with mouse events</title>
|
||||
<input type="button" id="clearButton" value="Clear canvas">
|
||||
<canvas style="border: 1px solid black;" width="720" height="480" id="canvas"></canvas>
|
||||
<script type="text/javascript" src="draw.js"></script>
|
||||
|
||||
</body>
|
||||
@@ -0,0 +1,28 @@
|
||||
module main
|
||||
|
||||
import os
|
||||
import veb
|
||||
|
||||
const http_port = 3001
|
||||
const vexe = os.quoted_path(os.getenv_opt('VEXE') or { @VEXE })
|
||||
|
||||
pub struct Context {
|
||||
veb.Context
|
||||
}
|
||||
|
||||
pub struct App {
|
||||
veb.StaticHandler
|
||||
}
|
||||
|
||||
fn main() {
|
||||
os.chdir(os.dir(@FILE))!
|
||||
mut app := &App{}
|
||||
veb.run_at[App, Context](mut app, port: http_port)!
|
||||
}
|
||||
|
||||
// before_accept_loop builds draw.js before the server starts and registers the static assets.
|
||||
pub fn (mut app App) before_accept_loop() {
|
||||
os.execute_or_panic('${vexe} -b js_browser draw.js.v')
|
||||
app.serve_static('/draw.js', 'draw.js') or { panic(err) }
|
||||
app.serve_static('/index.html', 'index.html') or { panic(err) }
|
||||
}
|
||||
Reference in new issue
Block a user