Initial project import
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module main
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import gg
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import time
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import math
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const size = 700
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const scale = 50.0
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struct Context {
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mut:
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gg &gg.Context = unsafe { nil }
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}
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fn main() {
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mut context := &Context{}
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context.gg = gg.new_context(
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width: size
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height: size
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font_size: 20
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user_data: context
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window_title: 'Graph builder'
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create_window: true
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frame_fn: frame
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resizable: true
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bg_color: gg.white
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)
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context.gg.run()
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}
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fn frame(mut ctx Context) {
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ctx.gg.begin()
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ctx.draw()
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ctx.gg.end()
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}
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@[live]
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fn (ctx &Context) draw() {
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s := gg.window_size()
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mut w := s.width
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mut h := s.height
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if gg.high_dpi() {
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w /= 2
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h /= 2
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}
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ctx.gg.draw_line(0, h / 2, w, h / 2, gg.gray) // x axis
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ctx.gg.draw_line(w / 2, 0, w / 2, h, gg.gray) // y axis
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atime := f64(time.ticks() / 10)
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stime := math.sin(2.0 * math.pi * f64(time.ticks() % 6000) / 6000)
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mut y := 0.0
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blue := gg.Color{
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r: 100
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g: 100
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b: 200
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}
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red := gg.Color{
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r: 200
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g: 100
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b: 100
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}
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y = 1.0
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max := f32(w) / (2 * scale)
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min := -max
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for x := min; x <= max; x += 0.01 {
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// y = x*x + 2
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// y = x * x + stime * stime
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// y = stime
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// y = stime * h
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y = stime * 1.0 * math.sin(x + stime + atime / 32) * ((h / 256) + x)
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// y = (stime * x) * x + stime
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// y = (x + 3) * (x + 3) / stime + stime*2.5
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// y = math.sqrt(30.0 - x * x) * stime
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// y -= (stime-0.5) + stime
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// ctx.gg.draw_rect_filled(f32((w/2) + x * scale), f32((h/2) - y * scale), 2, 2, blue)
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ctx.gg.draw_rect_filled(f32((w / 2) + x * scale), f32((h / 2) - y * scale), 2,
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(f32(y) * scale), blue)
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ctx.gg.draw_rect_filled(f32((w / 2) + x * scale), f32((h / 2) + y * scale), 2,
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(f32(y) * scale) + 32, red)
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}
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}
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