Initial project import
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module main
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import gg
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struct App {
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mut:
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gg &gg.Context = unsafe { nil }
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pixels []f32
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}
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fn main() {
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mut pixels := []f32{}
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density := 4
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for x in 30 .. 60 {
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if x % density == 0 {
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continue
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}
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for y in 30 .. 60 {
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if y % density == 0 {
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continue
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}
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pixels << f32(x + density)
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pixels << f32(y + density)
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}
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}
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mut app := &App{
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pixels: pixels
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}
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app.gg = gg.new_context(
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bg_color: gg.rgb(174, 198, 255)
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width: 100
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height: 100
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window_title: 'Set Pixels'
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frame_fn: frame
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user_data: app
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)
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app.gg.run()
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}
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fn frame(mut app App) {
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app.gg.begin()
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// Draw a blue pixel near each corner. (Find your magnifying glass)
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app.gg.draw_pixel(2, 2, gg.blue)
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app.gg.draw_pixel(app.gg.width - 2, 2, gg.blue)
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app.gg.draw_pixel(app.gg.width - 2, app.gg.height - 2, gg.blue)
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app.gg.draw_pixel(2, app.gg.height - 2, gg.blue)
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// Draw pixels in a grid-like pattern.
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app.gg.draw_pixels(app.pixels, gg.red)
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app.gg.end()
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}
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