Initial project import

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A simple example to show how to call a function written in v from python
Step 1: Compile the v code to a shared library using `v -d no_backtrace -shared test.v`
Step 2: Run the python file using `python3 test.py`
Note: you do not need `-d no_backtrace` if you use gcc or clang .
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from ctypes import *
import math, os
## Load the V shared library:
so_file="./test.so"
if os.name=="nt":
so_file="./test.dll"
lib = CDLL(so_file)
## Pass an integer to a V function, and receiving back an integer:
print("lib.square(10) result is", lib.square(10))
assert lib.square(10) == 100, "Cannot validate V square()."
## Pass a floating point number to a V function:
lib.sqrt_of_sum_of_squares.restype = c_double
assert lib.sqrt_of_sum_of_squares(c_double(1.1), c_double(2.2)) == math.sqrt(1.1*1.1 + 2.2*2.2), "Cannot validate V sqrt_of_sum_of_squares()."
## Passing a V string to a V function, and receiving back a V string:
class VString(Structure):
_fields_ = [("str", c_char_p), ("len", c_int)]
lib.process_v_string.argtypes = [VString]
lib.process_v_string.restype = VString
assert lib.process_v_string(VString(b'World', 5)).str == b'v World v'
print('Hello', str(lib.process_v_string(VString(b'World', 5)).str, 'utf-8'))
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// vtest build: present_python? // the example only makes sense to be compiled, when python is installed
module test
// Note: compile this with `v -d no_backtrace -shared test.v`
import math
@[export: 'square']
fn square(i int) int {
return i * i
}
@[export: 'sqrt_of_sum_of_squares']
fn sqrt_of_sum_of_squares(x f64, y f64) f64 {
return math.sqrt(x * x + y * y)
}
// you do not have to use the same name in the export attribute
@[export: 'process_v_string']
fn work(s string) string {
return 'v ${s} v'
}